Published on August 1st, 2011 | by Gerald Chan0
How Blizzard Gets Away with Everything – Diablo III
Although Blizzard is in bed with one of the worst publishers and hated CEOs on the planet right now by gamers, they have the ability to weather probably any storm and come out with their shirts whiter than white.
It was recently announced that Diablo 3 would come with 2 major features: A real-money-trade auction house and the game requires you to be always connected to the Internet in order to play.
Firstly, the RMT auction house. I felt that this was an insanely awesome move for Blizzard. Not only will they rein in all the black market item trading, they get to earn a small penny by the side. This would be huge considering the volume of trade can be carried considering that the virtual barriers of “servers” no longer exist ala WoW. Every lifeless gamer now has the opportunity to earn something out of a game without the risk of getting scammed etc. Additionally, working gamers get to spend their hard earned paycheck on something virtual. Team Fortress 2 has done it so well, so why not Blizzard?
But, there always has to be a downside. Diablo 3 has a PVP aspect to it. The endless debate of skill versus gear will be a big issue as gear is always a potential game changer. If we were to base it on WoW, gear always trumps skill especially in early stages but does meet rather close to each other as the curve progresses over time.
Or maybe, there will be PVP centric gear as well, who knows.
Nonetheless, expect plenty of raging when it comes to buying gear in order to pwn.
Next up, the always-on-Internet-connection required. Blizzard knows the multiplayer scene better than anyone out there. After all, almost every single game released had a form of multiplayer in-built ever since the first Warcraft. Considering that they have built a proper auction house, they need to ensure that no cheats or hacks are employed by evil gamers to mess with the market. Most who have played the first two Diablos would know very well the act of duping and the use of “trainers” to hack the game and modify the stats of items among other cheats.
Anyone remember how Stone of Jordans became the currency for Diablo II and how Blizzard had to create a system to mop up all these duped rings?
Well, considering that we are in Singapore. We have to be thankful that we are blessed with a rather fast and stable Internet connection. Starcraft II did rather well, especially the Asian versions which allowed us to ladder on the US servers as well – albeit having to pay a rather high price for the Asian edition. Blizzard succeeded where Ubisoft failed, enough said.
Finally, no matter how much angry ranting, complaints, QQ-ing on every and any message board/forum out there, everyone stating that they will boycott Diablo III because of this & that is just being a bloody hypocrite.
The next time you logon to Facebook or Twitter and you see your friend’s adventures in Tistram, I can assure that you will be tempted.
And, yes, they make a very awesome product as well.
Haters will always hate, but they will buy the game. Eventually.